top of page
About Me


My specialty is working from the concept to launch of large scale digital productions and products by leading international teams of creatives and engineers. 

On the product spectrum I've 9 years of experience in 0 - 1 product development, as well as leading product innovation team for rapid early discovery. I have more recently led company wide strategic pivots, conceptually and operationally. Immersive works that I have produced and or directed have been funded by Oculus, Sundance, NYU labs, and Quills festival. I have also collaborated with MIT Labs and shown works at SXSW, Cannes, IDFA, Swiss Modern Art Museum, amongst others.

Over the last 18 years of collectively building experiences, my work has become heavily influenced by power distribution models and fundamental facilitation methodology. I appreciate working with various forms of intelligence and collectively realising works. 

Screenshot 2022-10-09 at 21.22_edited.jpg


2022 - 2023

Head of Product & Community

Leading the Product team and Production teams curating and creating a site to help fund social impact projects.

2019 - 2022 Clue

Senior Product Manager

Led the content strategy and the Safety Org product vision and development. First contact with executive team and benchmarked strategic product narrative and key goals to the board. 

2018 - 2020 Oculus Medium Vendor

Creative Studio Director

Creative Production of VR app Corpus Misty with partnerships from Oculus Medium and Sundance premiering at SXSW, Cannes, IDFA, amongst others. 

2013 - 2017 SoundCloud

Product Manager 

Led the product strategy for Curation and the Creators Org. Experienced in facilitating the product development cycle from concept to launch for cross collaborative efforts internally as well as alongside external collaborators and creators.



bottom of page